I think it is safe to say that for most of us, our relationship with technology is a love-hate affair. Tech gadgets that start out as luxuries quickly become must-have necessities. I have become hooked on invention, ingenuity, and innovative products over the past few weeks while doing research for my thesis at ITP. The question I keep asking myself is whether these problem-solving products actually make the world a better place?
Prototypes
Cupping Time by Adi Marom and Jason Safir
Interactive Memory Box
The box, fashioned from wood salvaged from the home where I grew up, holds and preserves memories from my youth.
Memory Box reveals the recollections I have from my childhood through an interactive memory box. The memory box gives the user the ability to discover my childhood past through a montage of personal photographs, depicting images of my youth and significant others in my life. By utilizing these historic images as miniature push button switches, distinctive sounds and LED lights promptly respond to the user’s input. These animated responses reflect my own personal impression of the selected images based on my memories of them.
Little Orlando
Little Orlando is a toy doll that was inspired from the main character I used in my interactive video project He Don’t Got Game. The 3D character, Orlando Florida, was modeled using Maya and was then printed using a Z Corp rapid prototyping machine. In upcoming projects, I plan to use the 3D character in stop motion animations and as well build him into an electronic voodoo toy.