{"id":1330,"date":"2009-09-25T16:19:26","date_gmt":"2009-09-25T20:19:26","guid":{"rendered":"http:\/\/www.underwater.ca\/blog\/?p=1330"},"modified":"2018-09-22T00:17:42","modified_gmt":"2018-09-22T04:17:42","slug":"self-portrait-map","status":"publish","type":"post","link":"https:\/\/www.underwater.ca\/blog\/self-portrait-map\/","title":{"rendered":"Self-Portrait Map"},"content":{"rendered":"<p><a href=\"\/blog\/wp-content\/uploads\/2009\/09\/map.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1331\" title=\"map\" src=\"\/blog\/wp-content\/uploads\/2009\/09\/map.jpg\" alt=\"\" width=\"624\" height=\"693\" \/><\/a><br \/>\nMy direction for my first assignment in my <a href=\"http:\/\/itp.nyu.edu\/isco\">Interactive Screens &amp; Cinematic Objects<\/a> class was to identify the different parts of my face in a non-literal sense. I wanted to break apart my face into a multitude of sections and highlight those areas that would typically go unnoticed in a realistic sketch. In a geographical map, it is it&#8217;s structure and design that orients the viewer&#8217;s understanding of a specific territory. Unpopular and small populated areas in geographic maps are invisible to the viewer. In this personal map, I wanted to highlight those areas on my face that I never draw my attention to.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My direction for my first assignment in my Interactive Screens &amp; Cinematic Objects class was to identify the different parts of my face in a non-literal sense. I wanted to break apart my face into a multitude of sections and highlight those areas that would typically go unnoticed in a realistic sketch. In a geographical [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20,23],"tags":[],"class_list":["post-1330","post","type-post","status-publish","format-standard","hentry","category-design","category-visual-communication"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.8 - aioseo.com -->\n\t<meta name=\"description\" content=\"My direction for my first assignment in my Interactive Screens &amp; Cinematic Objects class was to identify the different parts of my face in a non-literal sense. I wanted to break apart my face into a multitude of sections and highlight those areas that would typically go unnoticed in a realistic sketch. In a geographical\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"admin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.underwater.ca\/blog\/self-portrait-map\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.8\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Jason Safir | New Technologies and Contemporary Art |\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Self-Portrait Map | Jason Safir | New Technologies and Contemporary Art\" \/>\n\t\t<meta property=\"og:description\" content=\"My direction for my first assignment in my Interactive Screens &amp; Cinematic Objects class was to identify the different parts of my face in a non-literal sense. I wanted to break apart my face into a multitude of sections and highlight those areas that would typically go unnoticed in a realistic sketch. In a geographical\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.underwater.ca\/blog\/self-portrait-map\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2009-09-25T20:19:26+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2018-09-22T04:17:42+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Self-Portrait Map | Jason Safir | New Technologies and Contemporary Art\" \/>\n\t\t<meta name=\"twitter:description\" content=\"My direction for my first assignment in my Interactive Screens &amp; Cinematic Objects class was to identify the different parts of my face in a non-literal sense. I wanted to break apart my face into a multitude of sections and highlight those areas that would typically go unnoticed in a realistic sketch. 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