Thesis

Vaughn Murphy’s PowerBooks!

March 30th, 2011
Join Vaughn Murphy in a journey of self-discovery

Join Vaughn Murphy in a journey of self-discovery

A collection of powerful interactive self-help artifacts designed to take immediate control of your mental, emotional, physical and financial destiny!

Let the unlimited power that lies sleeping within you slumber no more. Vaughn Murphy can inspire YOU to help you make the decisions that you ultimately desire most! Vaughn Murphy’s PowerBooks® technology is really simple to use which is why they have helped so many people! The moment you interact with one of Vaughn Murphy’s interactive books, you will immediately be joining him in a journey of discovery. You may navigate your journey with Vaughn by selecting a chapter from the menu system that you are particular interested in soaking in.

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The Funny Side of Technology

March 25th, 2010
Image courtesy of Bekathwia

Image courtesy of Bekathwia

I think it is safe to say that for most of us, our relationship with technology is a love-hate affair. Tech gadgets that start out as luxuries quickly become must-have necessities. I have become hooked on invention, ingenuity, and innovative products over the past few weeks while doing research for my thesis at ITP. The question I keep asking myself is whether these problem-solving products actually make the world a better place?

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10 Interactive Video Art Projects that Get Physical with Screens

February 8th, 2010

People have always loved watching screens. The video screen has surged where people love this window onto a whole new world of possibility and opportunity. We are increasingly feeling this attraction with screens. Over the past decade we have seen the emergence of more and more screens with serious multimedia capabilities. Today, we use screens for informing, communicating, entertaining, and connecting. The following are ten of my favorite interactive video art projects that I believe make strong emotional connections with people using screens.

1. Potent Objects
Potent Objects playfully examines the way we ascribe emotion to inanimate technologies. The work parallels current research in ‘affective computing,’ in which the capability of sensing and conveying emotion is built into computing devices. (Work by Camille Utterback)

Potent Objects by Camille Utterback

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Mood Board

February 4th, 2010

A collection of images that will help inspire the design of my thesis project at ITP. Gathered from a wide array of sources, some of the artists’ and designers’ works assembled into my thesis mood board include Han Hoogerbrugge, Rafaeal Rozendall, Morgan Guegan, paperad, Redman, Slick Rick, and Craig Robinson.

You can view each individual image from my mood board on Jason Safir’s Flickr page.