Prototypes

The Funny Side of Technology

March 25th, 2010
Image courtesy of Bekathwia

Image courtesy of Bekathwia

I think it is safe to say that for most of us, our relationship with technology is a love-hate affair. Tech gadgets that start out as luxuries quickly become must-have necessities. I have become hooked on invention, ingenuity, and innovative products over the past few weeks while doing research for my thesis at ITP. The question I keep asking myself is whether these problem-solving products actually make the world a better place?

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Cupping Time by Adi Marom and Jason Safir

March 1st, 2009

A timepiece that indicates the passage of time in a cup.

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Interactive Memory Box

February 26th, 2009

The box, fashioned from wood salvaged from the home where I grew up, holds and preserves memories from my youth.

Memory Box reveals the recollections I have from my childhood through an interactive memory box. The memory box gives the user the ability to discover my childhood past through a montage of personal photographs, depicting images of my youth and significant others in my life. By utilizing these historic images as miniature push button switches, distinctive sounds and LED lights promptly respond to the user’s input. These animated responses reflect my own personal impression of the selected images based on my memories of them.

HIV Test Package Design

February 10th, 2009

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Little Orlando

January 14th, 2009

Little Orlando is a toy doll that was inspired from the main character I used in my interactive video project He Don’t Got Game. The 3D character, Orlando Florida, was modeled using Maya and was then printed using a Z Corp rapid prototyping machine. In upcoming projects, I plan to use the 3D character in stop motion animations and as well build him into an electronic voodoo toy.

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