Physical Computing

Vaughn Murphy’s PowerBooks!

March 30th, 2011
Join Vaughn Murphy in a journey of self-discovery

Join Vaughn Murphy in a journey of self-discovery

A collection of powerful interactive self-help artifacts designed to take immediate control of your mental, emotional, physical and financial destiny!

Let the unlimited power that lies sleeping within you slumber no more. Vaughn Murphy can inspire YOU to help you make the decisions that you ultimately desire most! Vaughn Murphy’s PowerBooks® technology is really simple to use which is why they have helped so many people! The moment you interact with one of Vaughn Murphy’s interactive books, you will immediately be joining him in a journey of discovery. You may navigate your journey with Vaughn by selecting a chapter from the menu system that you are particular interested in soaking in.

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Serial Communication Between Max/MSP and Arduino Using the ‘Serial’ Object

July 13th, 2010

I needed a script to send multiple values from Max/MSP to an Arduino to control a few components. After researching for a viable solution for my application, I had discovered that it is really easy to interface Max/MSP with an Arduino microcontroller by simply using the ‘serial‘ object built-in into Max/MSP’s objects library.

Screenshot of Arduino to Max/MSP patch

Screenshot of Arduino to Max/MSP patch

arduino-to-max.maxpat (Save Link As…) (more…)

The Funny Side of Technology

March 25th, 2010
Image courtesy of Bekathwia

Image courtesy of Bekathwia

I think it is safe to say that for most of us, our relationship with technology is a love-hate affair. Tech gadgets that start out as luxuries quickly become must-have necessities. I have become hooked on invention, ingenuity, and innovative products over the past few weeks while doing research for my thesis at ITP. The question I keep asking myself is whether these problem-solving products actually make the world a better place?

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Interactive Memory Box

February 26th, 2009

The box, fashioned from wood salvaged from the home where I grew up, holds and preserves memories from my youth.

Memory Box reveals the recollections I have from my childhood through an interactive memory box. The memory box gives the user the ability to discover my childhood past through a montage of personal photographs, depicting images of my youth and significant others in my life. By utilizing these historic images as miniature push button switches, distinctive sounds and LED lights promptly respond to the user’s input. These animated responses reflect my own personal impression of the selected images based on my memories of them.

Stir it Up!

January 31st, 2009

This was a physical computing improvisation assignment I did for my Networked Objects class. The idea was to be able to control a video by stirring a coffee mug. Random, huh? We do very weird things with technology at ITP.

The Joy of Technology

December 23rd, 2008

The Joy of Technology is a playful video installation that uses both humor and drama to emphasize our intimate relationship with technology. The satirical character inside the cardboard television set responds to the user’s operation of technology. An electronic razor grows hairs on his face, a pencil sharpener rotates him and tears his shirt, a stapler pokes staples onto his forehead and leaves shatters all over the television glass, and a blow-dryer rotates the screen. All these actions affect the character’s overall appearance once all the technologies are shut off. In addition, the character can also be placed into different settings by turning the television’s rotating knob. Some of the programming that the character is placed into includes a news broadcast, a courtroom and outdoor settings.

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DC Motor Lab

November 4th, 2008

chromaCubes

October 27th, 2008

chromaCubes is an interactive color control panel and game for all ages. The intense colors and the visceral reactions they provoke produce a relaxing and entrancing experience. It can either be in free form input mode, where the user is free to move the knobs around the circumference of the color wheel, or a short challenging game. The object of the game is simple: a sequence of colors appear, and it is your job to turn the knobs, rotating through the color wheel, to recreate the colors. The result is an enjoyable, immersive experience as you watch the glowing colors respond to your touch, and are guided by a computer voice (there is no text on the minimalist interface).
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Serial Duplex

October 24th, 2008

Using multiple analog inputs can get confusing. This week’s lab emphasized on how to obtain clear values when using three separate inputs. It also introduced the ‘handshaking method’ which is essential in recognizing data from each input that is being sent to and from the Arduino.
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Speaking Boxes Midterm

October 9th, 2008

Speaking Boxes is more than just a fun device to play with: it proposes a new, animated and efficient way to organize your belongings. (more…)