Back in the Studio!
March 7th, 2010
Production for my ITP thesis project is well underway! I will be posting details later this week.

Production for my ITP thesis project is well underway! I will be posting details later this week.
I think it is safe to say that for most of us, our relationship with technology is a love-hate affair. Tech gadgets that start out as luxuries quickly become must-have necessities. I have become hooked on invention, ingenuity, and innovative products over the past few weeks while doing research for my thesis at ITP. The question I keep asking myself is whether these problem-solving products actually make the world a better place?
People have always loved watching screens. The video screen has surged where people love this window onto a whole new world of possibility and opportunity. We are increasingly feeling this attraction with screens. Over the past decade we have seen the emergence of more and more screens with serious multimedia capabilities. Today, we use screens for informing, communicating, entertaining, and connecting. The following are ten of my favorite interactive video art projects that I believe make strong emotional connections with people using screens.
1. Potent Objects
Potent Objects playfully examines the way we ascribe emotion to inanimate technologies. The work parallels current research in ‘affective computing,’ in which the capability of sensing and conveying emotion is built into computing devices. (Work by Camille Utterback)
A collection of images that will help inspire the design of my thesis project at ITP. Gathered from a wide array of sources, some of the artists’ and designers’ works assembled into my thesis mood board include Han Hoogerbrugge, Rafaeal Rozendall, Morgan Guegan, paperad, Redman, Slick Rick, and Craig Robinson.
You can view each individual image from my mood board on my Flickr page, over here.
Presented at the ITP Winter Show 2009 and NIME 2009, Rusty Business is a video sequencer that produces electronically controlled cartoon antics using large inflatable hammers.
A database of slapstick comedy gags are executed when inflatable hammers hit push button switches. The interactions performed by the users handling of the hammer produces a unique visual and auditory experience onto the projected montage displays. Every hit from the inflatable hammer triggers a different, unexpected and shocking reaction from the character, conveying his struggles with work, sickness and modern day insanities.
This week I performed my new interactive comedy project “Rusty Business” at the ITP New Interfaces for Musical Expression Concert 2009 in Brooklyn at Southpaw. My project is a video sequencer that produces electronically controlled cartoon antics when large inflatable hammers hit jumbo push button switches. My performance also featured a guest appearance by Elie Zananiri who played the role as my character’s boss.



Click here to view more photos from the show. (Courtesy of LEESEAN)
The web site I designed for the University of South Carolina Aiken’s online student magazine was recently launched. The site’s overall purpose is to provide a news resource for student’s studying at the University. My focus on their redesign was to create a more youthful and fun look to help students become more interested to engage in on campus social life, take a look.
The Joy of Smoking is a collection of humorous video clips about a smoker who will go to almost any lengths for a nicotine hit. This is the first prototype of my Headsprung video sculpture series that I am currently developing.
This is a business card design that I will be using to help showcase my new portfolio web site that I am currently developing. The typeface that I chose to represent my name with is the Frutiger font. I used ITC Avante Garde Gothic Bold for the headline of the card, and Arial for the content. I expect my new web site to be completed and published by November.
For this week’s assignment in my Visual Communications class, each student was asked to design three expressive words considering guidelines in typography. In addition, each student was asked to create six examples of their name choosing font preferences with at least one example of serif, san serif, decorative and script.